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State of decay 2 mod support4/15/2024 ![]() You can find or craft “chokes” (a kind of muzzle attachment) that reduce the spread of any compatible shotgun. All of our shotguns fire multiple pellets within the spread of the reticle. An assault shotgun is also one of the items that comes with the State of Decay 2 Ultimate Edition. They use the same basic shotgun ammo as other shotguns (no slugs or other fancy ammo types out of the gate), but they are able to fire in semiautomatic and fully automatic modes. You can select any of the game’s three maps at the end of the game’s tutorial.ĭeviljho434 asks: Will there be an Assault shotgun in the game, and, if so, will there be special ammo types for it (slug, explosive, spread)?We have a few assault shotguns in the game, though they’re rare. ![]() MonPrince asks: Can we not play Story mode right from the beginning? I don't wanna play it right away.I need some practice before jumping into campaign mode.is it possible? Like start in any of the 3 maps!!?State of Decay 2’s story is heavily simulation-driven and, for the most part, it’s your choice to engage with it at whatever pace you please. We’re not quite ready to reveal the specifics of what happens when you choose to end your Community’s story, but you definitely have control of when that happens, and if you want a specific Community to continue indefinitely, you can do that. Every player’s experience is unique to their decisions and the consequences of the choices that they’ve made. Y2g2003 asks: What happens when you complete the story mode of this game? Does the game end and credits roll or can players keep progressing through the game?State of Decay 2 doesn’t have a typical “story mode”, but each Community has its own story that is composed from a dynamic narrative system. Choosing a more-defensible base over a less-defensible base is part of the decision every player faces when selecting their home (along with the site’s overall size, special built-in facilities, and other aspects). Bases have varying levels of predetermined fencing and overall defensibility. Many “traps” can be crafted and placed in the world, from flashy distractions to explosive mines to other remote-activated goodies. Players can’t access each other's community storage directly, but can withdraw their own items and give them to others if they choose. In multiplayer, when you open a storage locker in any base or outpost, you’ll see your own community’s inventory. Whenever you relocate your community to a new base, everything in your storage locker moves with you. You have access to everything in your storage locker from your base, as well as from any outpost you’ve claimed. Are those in the game?Each player has their own base, with its own storage locker. GurtX asks: Shared storage space between bases is a must and also I think traps and fence building would be a great addition. You might occasionally find one of these upgrade kits available from a wandering trader, but more often you’ll craft them at home (assuming your community has the right mix of skills and facilities). The game also includes vehicle upgrade kits which transform your car or truck into a specialized apocalypse-ready vehicle of mass destruction. Uneeda_Slap asks: How many vehicles are in the game? And will they be customizable with weapons and extra storage?The game includes over 40 different vehicles (not including color variations). In general, it’s usually advantageous to have a good fighter (and friend) watching your back. ![]() That said, more players typically means that you’re making more noise, which in turn attracts more zombies for you to deal with. The intent is that pulling other players into your game gives you the feeling of strength in numbers and that it might be easier to survive together. The theme for State of Decay 2’s co-op is surviving together, and you need allies for that! Ahmed Chandab asks: Is 4 player coop going to make to scale the games difficulty?The game’s difficulty doesn’t scale dynamically with the number of players. GIGGITY_G00 asks: Can other players kill you?Other players might be able to create a situation that gets your survivor killed (accidentally or intentionally) but State of Decay 2 is focused on cooperative survival and there is intentionally no friendly fire and no deliberate PVP. We've been covering State of Decay 2 all month long as part of IGN First, and to close things out at the end of the month we offered you a chance to ask the developers at Undead Labs your burning questions about the zombie-apocalypse-survival sequel.
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